SoundPlayerAttribute
Namespace: Murder.Utilities.Attributes
Assembly: Murder.dll
public class SoundPlayerAttribute : Attribute
Attribute used for IComponent structs that will change according to a "story". This is used for debugging and filtering in editor.
Implements: Attribute
⭐ Constructors
public SoundPlayerAttribute()
⭐ Properties
TypeId
public virtual Object TypeId { get; }
Returns
Object
⚡