ICharacterBlackboard

Namespace: Murder.Core.Dialogs
Assembly: Murder.dll

public abstract class ICharacterBlackboard : IBlackboard

This works similarly as a IBlackboard, except that each situation on the game has its own table.

Implements: IBlackboard

⭐ Constructors

protected ICharacterBlackboard()

⭐ Properties

Kind

public virtual BlackboardKind Kind { get; }

Returns
BlackboardKind