ICharacterBlackboard
Namespace: Murder.Core.Dialogs
Assembly: Murder.dll
public abstract class ICharacterBlackboard : IBlackboard
This works similarly as a IBlackboard, except that each situation on the game has its own table.
Implements: IBlackboard
⭐ Constructors
protected ICharacterBlackboard()
⭐ Properties
Kind
public virtual BlackboardKind Kind { get; }
Returns
BlackboardKind
⚡