PackedGameData
Namespace: Murder.Data
Assembly: Murder.dll
public class PackedGameData
This has the data regarding all assets and textures loaded in the gmae.
⭐ Constructors
public PackedGameData(List<T> assets)
Parameters
assets
List<T>
⭐ Properties
Assets
public readonly List<T> Assets;
Returns
List<T>
Name
public static const string Name;
Returns
string
TexturesNoAtlasPath
public ImmutableArray<T> TexturesNoAtlasPath { get; public set; }
Returns
ImmutableArray<T>
⚡