PackedGameData

Namespace: Murder.Data
Assembly: Murder.dll

public class PackedGameData

This has the data regarding all assets and textures loaded in the gmae.

⭐ Constructors

public PackedGameData(List<T> assets)

Parameters
assets List<T>

⭐ Properties

Assets

public readonly List<T> Assets;

Returns
List<T>

Name

public static const string Name;

Returns
string

TexturesNoAtlasPath

public ImmutableArray<T> TexturesNoAtlasPath { get; public set; }

Returns
ImmutableArray<T>