ParticleTrackerSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class ParticleTrackerSystem : IReactiveSystem, ISystem
Implements: IReactiveSystem, ISystem
⭐ Constructors
public ParticleTrackerSystem()
⭐ Methods
OnActivated(World, ImmutableArray)
public virtual void OnActivated(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnAdded(World, ImmutableArray)
public virtual void OnAdded(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnDeactivated(World, ImmutableArray)
public virtual void OnDeactivated(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnModified(World, ImmutableArray)
public virtual void OnModified(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnRemoved(World, ImmutableArray)
public virtual void OnRemoved(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
⚡