MatchKind
Namespace: Murder.Core.Dialogs
Assembly: Murder.dll
public sealed enum MatchKind : Enum, IComparable, ISpanFormattable, IFormattable, IConvertible
Implements: Enum, IComparable, ISpanFormattable, IFormattable, IConvertible
⭐ Properties
Choice
public static const MatchKind Choice;
Choice dialogs (>) that the player can pick.
Returns
MatchKind
HighestScore
public static const MatchKind HighestScore;
This will pick the dialog with the highest score. This is when dialogs are listed with -/+.
Returns
MatchKind
IfElse
public static const MatchKind IfElse;
All the blocks that are next are subjected to an "else" relationship.
Returns
MatchKind
Next
public static const MatchKind Next;
This will pick in consecutive order, whatever matches first.
Returns
MatchKind
Random
public static const MatchKind Random;
This will pick random dialogs.
Returns
MatchKind
⚡