AnimationSpeedOverload

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct AnimationSpeedOverload : IComponent

Makes that the animation plays at a different rate.

Implements: IComponent

⭐ Constructors

public AnimationSpeedOverload(float rate, bool persist)

Parameters
rate float
persist bool

⭐ Properties

Persist

public readonly bool Persist;

Returns
bool

Rate

public readonly float Rate;

Returns
float