AnimationSpeedOverload
Namespace: Murder.Components
Assembly: Murder.dll
public sealed struct AnimationSpeedOverload : IComponent
Makes that the animation plays at a different rate.
Implements: IComponent
⭐ Constructors
public AnimationSpeedOverload(float rate, bool persist)
Parameters
rate
float
persist
bool
⭐ Properties
Persist
public readonly bool Persist;
Returns
bool
Rate
public readonly float Rate;
Returns
float
⚡