TriggerEventOn
Namespace: Murder.Core
Assembly: Murder.dll
public sealed struct TriggerEventOn
⭐ Constructors
public TriggerEventOn()
public TriggerEventOn(string name)
Parameters
name
string
⭐ Properties
Name
public readonly string Name;
Returns
string
OnlyOnce
public readonly bool OnlyOnce;
Returns
bool
Requirements
public readonly ImmutableArray<T> Requirements;
Returns
ImmutableArray<T>
Triggers
public readonly ImmutableArray<T> Triggers;
Returns
ImmutableArray<T>
World
public readonly T? World;
Returns
T?
⭐ Methods
CreateComponents()
public IComponent[] CreateComponents()
Returns
IComponent[]
⚡