SoundAttribute

Namespace: Murder.Utilities.Attributes
Assembly: Murder.dll

public class SoundAttribute : Attribute

Attribute used for IComponent structs that will change according to a "story". This is used for debugging and filtering in editor.

Implements: Attribute

⭐ Constructors

public SoundAttribute()

⭐ Properties

TypeId

public virtual Object TypeId { get; }

Returns
Object