RuntimeOnlyAttribute
Namespace: Murder.Utilities.Attributes
Assembly: Murder.dll
public class RuntimeOnlyAttribute : Attribute
This is an attribute for components which will not be added during with an editor in saved world or asset, but rather dynamically added in runtime.
Implements: Attribute
⭐ Constructors
public RuntimeOnlyAttribute()
⭐ Properties
TypeId
public virtual Object TypeId { get; }
Returns
Object
⚡