FadeWhenInAreaComponent

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct FadeWhenInAreaComponent : IComponent

For now, this is only supported for aseprite components.

Implements: IComponent

⭐ Constructors

public FadeWhenInAreaComponent()

⭐ Properties

AppliesTo

public readonly ImmutableArray<T> AppliesTo;

Returns
ImmutableArray<T>

Duration

public readonly float Duration;

Returns
float

FadeChildren

public readonly bool FadeChildren;

Returns
bool

Style

public readonly FadeWhenInAreaStyle Style;

Returns
FadeWhenInAreaStyle