AgentComponent
Namespace: Murder.Components
Assembly: Murder.dll
public sealed struct AgentComponent : IComponent
Implements: IComponent
⭐ Constructors
public AgentComponent(float speed, float acceleration, float friction)
Parameters
speed
float
acceleration
float
friction
float
⭐ Properties
Acceleration
public readonly float Acceleration;
Returns
float
Friction
public readonly float Friction;
Returns
float
Speed
public readonly float Speed;
Maximum speed of this agent
Returns
float
⚡