RandomizeAsepriteSystem

Namespace: Murder.Systems.Graphics
Assembly: Murder.dll

public class RandomizeAsepriteSystem : IReactiveSystem, ISystem

Implements: IReactiveSystem, ISystem

⭐ Constructors

public RandomizeAsepriteSystem()

⭐ Methods

OnAdded(World, ImmutableArray)

public virtual void OnAdded(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnModified(World, ImmutableArray)

public virtual void OnModified(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnRemoved(World, ImmutableArray)

public virtual void OnRemoved(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>