SetSoundOnInteraction
Namespace: Murder.Interactions
Assembly: Murder.dll
public sealed struct SetSoundOnInteraction : IInteraction
Implements: IInteraction
⭐ Constructors
public SetSoundOnInteraction()
⭐ Properties
Parameters
public readonly ImmutableArray<T> Parameters;
Returns
ImmutableArray<T>
Triggers
public readonly ImmutableArray<T> Triggers;
Returns
ImmutableArray<T>
⭐ Methods
Interact(World, Entity, Entity)
public virtual void Interact(World world, Entity interactor, Entity interacted)
Parameters
world
World
interactor
Entity
interacted
Entity
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