SetSoundOnInteraction

Namespace: Murder.Interactions
Assembly: Murder.dll

public sealed struct SetSoundOnInteraction : IInteraction

Implements: IInteraction

⭐ Constructors

public SetSoundOnInteraction()

⭐ Properties

Parameters

public readonly ImmutableArray<T> Parameters;

Returns
ImmutableArray<T>

Triggers

public readonly ImmutableArray<T> Triggers;

Returns
ImmutableArray<T>

⭐ Methods

Interact(World, Entity, Entity)

public virtual void Interact(World world, Entity interactor, Entity interacted)

Parameters
world World
interactor Entity
interacted Entity