InteractOnCollisionComponent

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct InteractOnCollisionComponent : IComponent

Implements: IComponent

⭐ Constructors

public InteractOnCollisionComponent()
public InteractOnCollisionComponent(bool playerOnly, bool sendMessageOnExit)

Parameters
playerOnly bool
sendMessageOnExit bool

public InteractOnCollisionComponent(bool playerOnly)

Parameters
playerOnly bool

⭐ Properties

CustomEnterMessages

public readonly ImmutableArray<T> CustomEnterMessages;

Returns
ImmutableArray<T>

CustomExitMessages

public readonly ImmutableArray<T> CustomExitMessages;

Returns
ImmutableArray<T>

OnlyOnce

public readonly bool OnlyOnce;

Returns
bool

PlayerOnly

public readonly bool PlayerOnly;

Returns
bool

SendMessageOnExit

public readonly bool SendMessageOnExit;

Returns
bool

SendMessageOnStay

public readonly bool SendMessageOnStay;

Returns
bool