Portrait

Namespace: Murder.Core
Assembly: Murder.dll

public sealed struct Portrait : IEquatable<T>

Implements: IEquatable<T>

⭐ Constructors

public Portrait()
public Portrait(Guid aseprite, string animationId)

Parameters
aseprite Guid
animationId string

⭐ Properties

AnimationId

public readonly string AnimationId;

Returns
string

HasImage

public bool HasImage { get; }

Returns
bool

HasValue

public bool HasValue { get; }

Returns
bool

Sprite

public readonly Guid Sprite;

Returns
Guid

⭐ Methods

WithAnimationId(string)

public Portrait WithAnimationId(string animationId)

Parameters
animationId string

Returns
Portrait

Equals(Portrait)

public virtual bool Equals(Portrait other)

Parameters
other Portrait

Returns
bool