VelocityTowardsFacingSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class VelocityTowardsFacingSystem : IReactiveSystem, ISystem
Implements: IReactiveSystem, ISystem
⭐ Constructors
public VelocityTowardsFacingSystem()
⭐ Methods
OnAdded(World, ImmutableArray)
public virtual void OnAdded(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnModified(World, ImmutableArray)
public virtual void OnModified(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnRemoved(World, ImmutableArray)
public virtual void OnRemoved(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
⚡