ParticleSystemComponent
Namespace: Murder.Components
Assembly: Murder.dll
public sealed struct ParticleSystemComponent : IComponent
Implements: IComponent
⭐ Constructors
public ParticleSystemComponent(Guid asset, bool destroy)
Parameters
asset
Guid
destroy
bool
⭐ Properties
Asset
public readonly Guid Asset;
Returns
Guid
DestroyWhenEmpty
public readonly bool DestroyWhenEmpty;
Returns
bool
⚡