ParticleSystemComponent

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct ParticleSystemComponent : IComponent

Implements: IComponent

⭐ Constructors

public ParticleSystemComponent(Guid asset, bool destroy)

Parameters
asset Guid
destroy bool

⭐ Properties

Asset

public readonly Guid Asset;

Returns
Guid

DestroyWhenEmpty

public readonly bool DestroyWhenEmpty;

Returns
bool