SoundParameterAttribute
Namespace: Murder.Utilities.Attributes
Assembly: Murder.dll
public class SoundParameterAttribute : Attribute
Attribute used for IComponent structs that will change according to a "story". This is used for debugging and filtering in editor.
Implements: Attribute
⭐ Constructors
public SoundParameterAttribute(SoundParameterKind kind)
Parameters
kind
SoundParameterKind
⭐ Properties
Kind
public readonly SoundParameterKind Kind;
Returns
SoundParameterKind
TypeId
public virtual Object TypeId { get; }
Returns
Object
⚡