IntRectangle

Namespace: Murder.Core.Geometry
Assembly: Murder.dll

public sealed struct IntRectangle : IEquatable<T>

Implements: IEquatable<T>

⭐ Constructors

public IntRectangle(Point p, int width, int height)

Parameters
p Point
width int
height int

public IntRectangle(Point position, Point size)

Parameters
position Point
size Point

public IntRectangle(float x, float y, float width, float height)

Parameters
x float
y float
width float
height float

public IntRectangle(int x, int y, int width, int height)

Parameters
x int
y int
width int
height int

⭐ Properties

Bottom

public int Bottom { get; }

Returns
int

BottomLeft

public Point BottomLeft { get; }

Returns
Point

BottomRight

public Point BottomRight { get; }

Returns
Point

Center

public Vector2 Center { get; }

Returns
Vector2

CenterPoint

public Point CenterPoint { get; }

Returns
Point

Empty

public static IntRectangle Empty { get; }

Returns
IntRectangle

Height

public int Height;

Returns
int

Left

public int Left { get; }

Returns
int

One

public static IntRectangle One { get; }

Returns
IntRectangle

public int Right { get; }

Returns
int

Size

public Point Size { get; public set; }

Returns
Point

Top

public int Top { get; }

Returns
int

TopLeft

public Point TopLeft { get; }

Returns
Point

TopRight

public Point TopRight { get; }

Returns
Point

Width

public int Width;

Returns
int

X

public int X;

Returns
int

Y

public int Y;

Returns
int

⭐ Methods

Contains(Point)

public bool Contains(Point point)

Parameters
point Point

Returns
bool

Contains(Rectangle)

public bool Contains(Rectangle other)

Parameters
other Rectangle

Returns
bool

Contains(float, float)

public bool Contains(float X, float Y)

Parameters
X float
Y float

Returns
bool

Contains(int, int)

public bool Contains(int X, int Y)

Parameters
X int
Y int

Returns
bool

Touches(Rectangle)

public bool Touches(Rectangle other)

Gets whether or not the other Rectangle intersects with this rectangle.

Parameters
other Rectangle

Returns
bool

TouchesInside(Rectangle)

public bool TouchesInside(Rectangle other)

Gets whether or not the other Rectangle intersects with this rectangle.

Parameters
other Rectangle

Returns
bool

AddPosition(Point)

public IntRectangle AddPosition(Point position)

Parameters
position Point

Returns
IntRectangle

AddPosition(Vector2)

public IntRectangle AddPosition(Vector2 position)

Parameters
position Vector2

Returns
IntRectangle

CenterRectangle(Vector2, float, float)

public IntRectangle CenterRectangle(Vector2 center, float width, float height)

Parameters
center Vector2
width float
height float

Returns
IntRectangle

Expand(float)

public IntRectangle Expand(float value)

Parameters
value float

Returns
IntRectangle

Expand(int)

public IntRectangle Expand(int value)

Parameters
value int

Returns
IntRectangle

FromCoordinates(Point, Point)

public IntRectangle FromCoordinates(Point topLeft, Point bottomRight)

Parameters
topLeft Point
bottomRight Point

Returns
IntRectangle

FromCoordinates(int, int, int, int)

public IntRectangle FromCoordinates(int top, int bottom, int left, int right)

Parameters
top int
bottom int
left int
right int

Returns
IntRectangle

ClampPosition(IntRectangle)

public Point ClampPosition(IntRectangle innerRect)

Parameters
innerRect IntRectangle

Returns
Point

Clamp(Vector2)

public Vector2 Clamp(Vector2 point)

Parameters
point Vector2

Returns
Vector2

Equals(IntRectangle)

public virtual bool Equals(IntRectangle other)

Parameters
other IntRectangle

Returns
bool

Equals(Object)

public virtual bool Equals(Object obj)

Parameters
obj Object

Returns
bool

GetHashCode()

public virtual int GetHashCode()

Returns
int

ToString()

public virtual string ToString()

Returns
string