UniqueAttribute
Namespace: Bang.Components
Assembly: Bang.dll
public class UniqueAttribute : Attribute
Marks a component as unique within our world. We should not expect two entities with the same component if it is declared as unique.
Implements: Attribute
⭐ Constructors
public UniqueAttribute()
⭐ Properties
TypeId
public virtual Object TypeId { get; }
Returns
Object
⚡