SquishComponent
Namespace: Murder.Components
Assembly: Murder.dll
public sealed struct SquishComponent : IComponent
Implements: IComponent
⭐ Constructors
public SquishComponent(EaseKind easeIn, EaseKind easeOut, float start, float duration, float amount)
Parameters
easeIn EaseKind
easeOut EaseKind
start float
duration float
amount float
public SquishComponent(EaseKind easeOut, float start, float duration, float amount)
Parameters
easeOut EaseKind
start float
duration float
amount float
⭐ Properties
Amount
public readonly float Amount;
Returns
float
Duration
public readonly float Duration;
Returns
float
EaseIn
public readonly T? EaseIn;
Returns
T?
EaseOut
public readonly T? EaseOut;
Returns
T?
ScaledTime
public bool ScaledTime { get; public set; }
Returns
bool
Start
public readonly float Start;
Returns
float
⚡