SquishComponent

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct SquishComponent : IComponent

Implements: IComponent

⭐ Constructors

public SquishComponent(EaseKind easeIn, EaseKind easeOut, float start, float duration, float amount)

Parameters
easeIn EaseKind
easeOut EaseKind
start float
duration float
amount float

public SquishComponent(EaseKind easeOut, float start, float duration, float amount)

Parameters
easeOut EaseKind
start float
duration float
amount float

⭐ Properties

Amount

public readonly float Amount;

Returns
float

Duration

public readonly float Duration;

Returns
float

EaseIn

public readonly T? EaseIn;

Returns
T?

EaseOut

public readonly T? EaseOut;

Returns
T?

ScaledTime

public bool ScaledTime { get; public set; }

Returns
bool

Start

public readonly float Start;

Returns
float