VerticalPositionComponent

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct VerticalPositionComponent : IComponent

Implements: IComponent

⭐ Constructors

public VerticalPositionComponent()
public VerticalPositionComponent(float z, float zVelocity, bool hasGravity)

Parameters
z float
zVelocity float
hasGravity bool

⭐ Properties

GRAVITY

public static const float GRAVITY;

Returns
float

HasGravity

public readonly bool HasGravity;

Returns
bool

Z

public readonly float Z;

Returns
float

ZVelocity

public readonly float ZVelocity;

Returns
float

⭐ Methods

UpdatePosition(float, float)

public VerticalPositionComponent UpdatePosition(float deltaTime, float bounciness)

Parameters
deltaTime float
bounciness float

Returns
VerticalPositionComponent