CutsceneAnchorsEditorComponent
Namespace: Murder.Components.Serialization
Assembly: Murder.dll
public sealed struct CutsceneAnchorsEditorComponent : IComponent
Implements: IComponent
⭐ Constructors
public CutsceneAnchorsEditorComponent()
public CutsceneAnchorsEditorComponent(ImmutableArray<T> anchors)
Parameters
anchors
ImmutableArray<T>
⭐ Properties
Anchors
public readonly ImmutableArray<T> Anchors;
Returns
ImmutableArray<T>
⭐ Methods
FindAnchor(string)
public Anchor FindAnchor(string name)
Parameters
name
string
Returns
Anchor
AddAnchorAt(Vector2)
public CutsceneAnchorsEditorComponent AddAnchorAt(Vector2 newPosition)
Parameters
newPosition
Vector2
Returns
CutsceneAnchorsEditorComponent
WithAnchorAt(string, Vector2)
public CutsceneAnchorsEditorComponent WithAnchorAt(string name, Vector2 newPosition)
Parameters
name
string
newPosition
Vector2
Returns
CutsceneAnchorsEditorComponent
WithoutAnchorAt(string)
public CutsceneAnchorsEditorComponent WithoutAnchorAt(string name)
Parameters
name
string
Returns
CutsceneAnchorsEditorComponent
⚡