CollisionLayersBase
Namespace: Murder.Core.Physics
Assembly: Murder.dll
public class CollisionLayersBase
⭐ Constructors
protected CollisionLayersBase()
This class should never be instanced
⭐ Properties
ACTOR
public static const int ACTOR;
Returns
int
BLOCK_VISION
public static const int BLOCK_VISION;
Returns
int
CARVE
public static const int CARVE;
Returns
int
HITBOX
public static const int HITBOX;
Returns
int
HOLE
public static const int HOLE;
Returns
int
NONE
public static const int NONE;
Returns
int
PATHFIND
public static const int PATHFIND;
Returns
int
RAYIGNORE
public static const int RAYIGNORE;
Returns
int
RESERVED
public static const int RESERVED;
Returns
int
SOLID
public static const int SOLID;
Returns
int
TRIGGER
public static const int TRIGGER;
Returns
int
⚡