CollisionLayersBase

Namespace: Murder.Core.Physics
Assembly: Murder.dll

public class CollisionLayersBase

⭐ Constructors

protected CollisionLayersBase()

This class should never be instanced

⭐ Properties

ACTOR

public static const int ACTOR;

Returns
int

BLOCK_VISION

public static const int BLOCK_VISION;

Returns
int

CARVE

public static const int CARVE;

Returns
int

HITBOX

public static const int HITBOX;

Returns
int

HOLE

public static const int HOLE;

Returns
int

NONE

public static const int NONE;

Returns
int

PATHFIND

public static const int PATHFIND;

Returns
int

RAYIGNORE

public static const int RAYIGNORE;

Returns
int

RESERVED

public static const int RESERVED;

Returns
int

SOLID

public static const int SOLID;

Returns
int

TRIGGER

public static const int TRIGGER;

Returns
int