InteractOnCollisionSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class InteractOnCollisionSystem : IMessagerSystem, ISystem
Interactors tag hightlights and interacts with InteractorComponents
Implements: IMessagerSystem, ISystem
⭐ Constructors
public InteractOnCollisionSystem()
⭐ Methods
IsInteractAllowed(Entity, InteractOnCollisionComponent)
protected virtual bool IsInteractAllowed(Entity interactor, InteractOnCollisionComponent component)
Parameters
interactor
Entity
component
InteractOnCollisionComponent
Returns
bool
OnMessage(World, Entity, IMessage)
public virtual void OnMessage(World world, Entity entity, IMessage message)
Parameters
world
World
entity
Entity
message
IMessage
⚡