PathfindRouteSystem

Namespace: Murder.Systems
Assembly: Murder.dll

public class PathfindRouteSystem : IFixedUpdateSystem, ISystem, IReactiveSystem

Implements: IFixedUpdateSystem, ISystem, IReactiveSystem

⭐ Constructors

public PathfindRouteSystem()

⭐ Methods

FixedUpdate(Context)

public virtual void FixedUpdate(Context context)

Parameters
context Context

OnAdded(World, ImmutableArray)

public virtual void OnAdded(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnModified(World, ImmutableArray)

public virtual void OnModified(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnRemoved(World, ImmutableArray)

public virtual void OnRemoved(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>