CollidedWithMessage

Namespace: Murder.Messages
Assembly: Murder.dll

public sealed struct CollidedWithMessage : IMessage

Implements: IMessage

⭐ Constructors

public CollidedWithMessage(int entityId, int layer)

Signals a collision with another entity

Parameters
entityId int

layer int

⭐ Properties

EntityId

public readonly int EntityId;

Returns
int

Layer

public readonly int Layer;

Returns
int