FloorWithBatchOptimizationRenderSystem

Namespace: Murder.Systems
Assembly: Murder.dll

public class FloorWithBatchOptimizationRenderSystem : IMurderRenderSystem, IRenderSystem, ISystem, IExitSystem

Much, much faster than the regular Tilemap system, especially when you have many layers of tiles. Be careful because this WILL fail at higher resolutions!

Implements: IMurderRenderSystem, IRenderSystem, ISystem, IExitSystem

⭐ Constructors

public FloorWithBatchOptimizationRenderSystem()

⭐ Methods

Draw(RenderContext, Context)

public virtual void Draw(RenderContext render, Context context)

Parameters
render RenderContext
context Context

Exit(Context)

public virtual void Exit(Context context)

Parameters
context Context