FloorWithBatchOptimizationRenderSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class FloorWithBatchOptimizationRenderSystem : IMurderRenderSystem, IRenderSystem, ISystem, IExitSystem
Much, much faster than the regular Tilemap system, especially when you have many layers of tiles. Be careful because this WILL fail at higher resolutions!
Implements: IMurderRenderSystem, IRenderSystem, ISystem, IExitSystem
⭐ Constructors
public FloorWithBatchOptimizationRenderSystem()
⭐ Methods
Draw(RenderContext, Context)
public virtual void Draw(RenderContext render, Context context)
Parameters
render
RenderContext
context
Context
Exit(Context)
public virtual void Exit(Context context)
Parameters
context
Context
⚡