AgentSpriteSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class AgentSpriteSystem : IMurderRenderSystem, IRenderSystem, ISystem, IFixedUpdateSystem
Implements: IMurderRenderSystem, IRenderSystem, ISystem, IFixedUpdateSystem
⭐ Constructors
public AgentSpriteSystem()
⭐ Methods
SetParticleWalk(World, Entity, bool)
protected virtual void SetParticleWalk(World world, Entity e, bool isWalking)
Parameters
world
World
e
Entity
isWalking
bool
Draw(RenderContext, Context)
public virtual void Draw(RenderContext render, Context context)
Parameters
render
RenderContext
context
Context
FixedUpdate(Context)
public virtual void FixedUpdate(Context context)
Parameters
context
Context
⚡