AgentSpriteSystem

Namespace: Murder.Systems
Assembly: Murder.dll

public class AgentSpriteSystem : IMurderRenderSystem, IRenderSystem, ISystem, IFixedUpdateSystem

Implements: IMurderRenderSystem, IRenderSystem, ISystem, IFixedUpdateSystem

⭐ Constructors

public AgentSpriteSystem()

⭐ Methods

SetParticleWalk(World, Entity, bool)

protected virtual void SetParticleWalk(World world, Entity e, bool isWalking)

Parameters
world World
e Entity
isWalking bool

Draw(RenderContext, Context)

public virtual void Draw(RenderContext render, Context context)

Parameters
render RenderContext
context Context

FixedUpdate(Context)

public virtual void FixedUpdate(Context context)

Parameters
context Context