TextureRenderSystem

Namespace: Murder.Systems
Assembly: Murder.dll

public class TextureRenderSystem : IMurderRenderSystem, IRenderSystem, ISystem, IReactiveSystem, IExitSystem

Implements: IMurderRenderSystem, IRenderSystem, ISystem, IReactiveSystem, IExitSystem

⭐ Constructors

public TextureRenderSystem()

⭐ Methods

Draw(RenderContext, Context)

public virtual void Draw(RenderContext render, Context context)

Parameters
render RenderContext
context Context

Exit(Context)

public virtual void Exit(Context context)

Parameters
context Context

OnAdded(World, ImmutableArray)

public virtual void OnAdded(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnModified(World, ImmutableArray)

public virtual void OnModified(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnRemoved(World, ImmutableArray)

public virtual void OnRemoved(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>