TextureRenderSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class TextureRenderSystem : IMurderRenderSystem, IRenderSystem, ISystem, IReactiveSystem, IExitSystem
Implements: IMurderRenderSystem, IRenderSystem, ISystem, IReactiveSystem, IExitSystem
⭐ Constructors
public TextureRenderSystem()
⭐ Methods
Draw(RenderContext, Context)
public virtual void Draw(RenderContext render, Context context)
Parameters
render RenderContext
context Context
Exit(Context)
public virtual void Exit(Context context)
Parameters
context Context
OnAdded(World, ImmutableArray)
public virtual void OnAdded(World world, ImmutableArray<T> entities)
Parameters
world World
entities ImmutableArray<T>
OnModified(World, ImmutableArray)
public virtual void OnModified(World world, ImmutableArray<T> entities)
Parameters
world World
entities ImmutableArray<T>
OnRemoved(World, ImmutableArray)
public virtual void OnRemoved(World world, ImmutableArray<T> entities)
Parameters
world World
entities ImmutableArray<T>
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