TextureRenderSystem
Namespace: Murder.Systems
Assembly: Murder.dll
public class TextureRenderSystem : IMurderRenderSystem, IRenderSystem, ISystem, IReactiveSystem, IExitSystem
Implements: IMurderRenderSystem, IRenderSystem, ISystem, IReactiveSystem, IExitSystem
⭐ Constructors
public TextureRenderSystem()
⭐ Methods
Draw(RenderContext, Context)
public virtual void Draw(RenderContext render, Context context)
Parameters
render
RenderContext
context
Context
Exit(Context)
public virtual void Exit(Context context)
Parameters
context
Context
OnAdded(World, ImmutableArray)
public virtual void OnAdded(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnModified(World, ImmutableArray)
public virtual void OnModified(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
OnRemoved(World, ImmutableArray)
public virtual void OnRemoved(World world, ImmutableArray<T> entities)
Parameters
world
World
entities
ImmutableArray<T>
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