AnimationEventMessage

Namespace: Murder.Core.Graphics
Assembly: Murder.dll

public sealed struct AnimationEventMessage : IMessage

Implements: IMessage

⭐ Constructors

public AnimationEventMessage(string eventId)

Parameters
eventId string

⭐ Properties

BroadcastedEvent

public bool BroadcastedEvent { get; public set; }

This AnimationEvent is being broadcasted from another entity. Right now this is only for debug purposes.

Returns
bool

Event

public readonly string Event;

Returns
string

⭐ Methods

Is(ReadOnlySpan)

public bool Is(ReadOnlySpan<T> eventId)

Parameters
eventId ReadOnlySpan<T>

Returns
bool

Is(string)

public bool Is(string eventId)

Parameters
eventId string

Returns
bool