SoundEventId
Namespace: Murder.Core.Sounds
Assembly: Murder.dll
public sealed struct SoundEventId : IEqualityComparer<T>, IEquatable<T>
Implements: IEqualityComparer<T>, IEquatable<T>
⭐ Properties
Data1
public int Data1 { get; public set; }
Returns
int
Data2
public int Data2 { get; public set; }
Returns
int
Data3
public int Data3 { get; public set; }
Returns
int
Data4
public int Data4 { get; public set; }
Returns
int
EditorName
public string EditorName { get; }
Returns
string
IsGuidEmpty
public bool IsGuidEmpty { get; }
Returns
bool
Path
public string Path { get; public set; }
Returns
string
⭐ Methods
WithPath(string)
public SoundEventId WithPath(string path)
Parameters
path
string
Returns
SoundEventId
Equals(SoundEventId)
public virtual bool Equals(SoundEventId other)
Parameters
other
SoundEventId
Returns
bool
Equals(SoundEventId, SoundEventId)
public virtual bool Equals(SoundEventId x, SoundEventId y)
Parameters
x
SoundEventId
y
SoundEventId
Returns
bool
GetHashCode(SoundEventId)
public virtual int GetHashCode(SoundEventId obj)
Parameters
obj
SoundEventId
Returns
int
⚡