DestroyOnAnimationCompleteComponent
Namespace: Murder.Components
Assembly: Murder.dll
public sealed struct DestroyOnAnimationCompleteComponent : IComponent
Implements: IComponent
⭐ Constructors
public DestroyOnAnimationCompleteComponent()
public DestroyOnAnimationCompleteComponent(bool deactivateOnComplete)
Parameters
deactivateOnComplete
bool
⭐ Properties
DeactivateOnComplete
public readonly bool DeactivateOnComplete;
Whether it should deactivate instead of destroying.
Returns
bool
⚡