DestroyOnAnimationCompleteComponent

Namespace: Murder.Components
Assembly: Murder.dll

public sealed struct DestroyOnAnimationCompleteComponent : IComponent

Implements: IComponent

⭐ Constructors

public DestroyOnAnimationCompleteComponent()
public DestroyOnAnimationCompleteComponent(bool deactivateOnComplete)

Parameters
deactivateOnComplete bool

⭐ Properties

DeactivateOnComplete

public readonly bool DeactivateOnComplete;

Whether it should deactivate instead of destroying.

Returns
bool