InteractOnRuleMatchSystem

Namespace: Murder.Systems
Assembly: Murder.dll

public class InteractOnRuleMatchSystem : IStartupSystem, ISystem, IReactiveSystem

Implements: IStartupSystem, ISystem, IReactiveSystem

⭐ Constructors

public InteractOnRuleMatchSystem()

⭐ Methods

OnAdded(World, ImmutableArray)

public virtual void OnAdded(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnModified(World, ImmutableArray)

public virtual void OnModified(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

OnRemoved(World, ImmutableArray)

public virtual void OnRemoved(World world, ImmutableArray<T> entities)

Parameters
world World
entities ImmutableArray<T>

Start(Context)

public virtual void Start(Context context)

Parameters
context Context