TextureComponent
Namespace: Murder.Components
Assembly: Murder.dll
public sealed struct TextureComponent : IComponent
Implements: IComponent
⭐ Constructors
public TextureComponent(Texture2D texture, int targetSpriteBatch)
Parameters
texture
Texture2D
targetSpriteBatch
int
⭐ Properties
AutoDispose
public readonly bool AutoDispose;
Returns
bool
TargetSpriteBatch
public readonly int TargetSpriteBatch;
Returns
int
Texture
public readonly Texture2D Texture;
Returns
Texture2D
⚡