9 Secrets for a Future-Proof Game Engine
Nine things that helped me while making Murder Engine and why tools are pretty cool.
Nine things that helped me while making Murder Engine and why tools are pretty cool.
I was invited to record a couple of demos for Microsoft Pure Virtual C++ conference.
Guest in the .NET Rocks! podcast about async debugging.
Demo of hot reload in Visual Studio with a Blazor WebAssembly application on .NET 6.
Guest of the .NET Desktop Community Standup on hot reload.
Series of videos explaining about async debugging in C#.
A talk explaining how debuggers work and what to expect when debugging your application.