GDC - Making Delightful Tools for Sustainable Small-Team Development
My first time as a GDC speaker on ways you can build sustainable tools!
My first time as a GDC speaker on ways you can build sustainable tools!
A short talk on ways to build modular code, regardless of the language.
Nine things that helped me while making Murder Engine and why tools are pretty cool.
I was invited to record a couple of demos for Microsoft Pure Virtual C++ conference.
Guest in the .NET Rocks! podcast about async debugging.
Demo of hot reload in Visual Studio with a Blazor WebAssembly application on .NET 6.
Guest of the .NET Desktop Community Standup on hot reload.
Series of videos explaining about async debugging in C#.
A talk explaining how debuggers work and what to expect when debugging your application.